NVIDIA Unveils DLSS 4.5: 6x Frame Generation, New AI Model, and G-Sync Pulsar at CES 2026

Pasukan Editorial BigGo
NVIDIA Unveils DLSS 4.5: 6x Frame Generation, New AI Model, and G-Sync Pulsar at CES 2026

At CES 2026, NVIDIA has once again pushed the boundaries of AI-powered gaming with the announcement of DLSS 4.5. This significant update to its Deep Learning Super Sampling suite introduces a more powerful AI model and a groundbreaking dynamic frame generation technology, promising to redefine high-fidelity, high-frame-rate gaming. Alongside this, the company unveiled G-Sync Pulsar, a new display technology targeting esports professionals. This article delves into the specifications, performance claims, availability, and pricing of these new announcements.

NVIDIA DLSS 4.5: A Leap in AI Rendering

NVIDIA's DLSS 4.5 represents the next evolution in its AI-driven upscaling technology, centered around a second-generation Transformer model. This new AI architecture has been trained on a vastly larger dataset with more computational power than its predecessor, leading to a deeper understanding of complex game scenes. The model leverages detailed game engine data, including pixel sampling and motion vectors, to reconstruct images with exceptional precision. The result is a notable improvement in overall visual fidelity, addressing long-standing issues like ghosting on fast-moving objects, temporal instability causing shimmering, and the loss of detail in high-contrast lighting scenarios. These enhancements are most pronounced in the Performance and Ultra Performance modes, where the AI has the most work to do, making high-resolution, high-frame-rate gaming more visually consistent than ever before.

DLSS 4.5 Key Features & Comparison

Feature DLSS 4 DLSS 4.5 Notes
AI Model First-gen Transformer Second-gen Transformer Trained on larger dataset with more compute.
Max Frame Generation 4x Multi-Frame Gen 6x Dynamic Multi-Frame Gen New dynamic mode adjusts multiplier automatically.
Visual Improvements Standard DLSS 4 Enhanced anti-aliasing, reduced ghosting, better temporal stability, improved lighting/shadow detail. Most noticeable in Performance/Ultra Performance modes.
Hardware Support (MFG) RTX 40 Series 6x MFG: RTX 50 Series (Blackwell) exclusive. Super Resolution model supports RTX 20/30/40/50 series.
Availability Previous release Super Resolution: Beta now (Jan 6), full release Jan 13. 6x MFG: Spring 2026.
NVIDIA App Setting DLSS Override DLSS Override -> Model Presets -> "Latest" Can be applied per-game or globally.

Introducing 6x Dynamic Multi Frame Generation

The headline feature of DLSS 4.5 is the new 6x Dynamic Multi Frame Generation (MFG). This technology dramatically increases the number of AI-generated frames inserted between native frames, moving from a maximum of 4x in DLSS 4 to a new peak of 6x. In practice, this means generating five new frames for every single frame rendered by the game engine, a monumental task aimed at delivering incredibly smooth gameplay. Crucially, this new MFG is "dynamic," meaning it can intelligently adjust the frame generation multiplier on the fly. Instead of always pushing for the maximum 6x, it will generate only the frames necessary to hit a user-defined target, such as a monitor's maximum refresh rate, aiming to balance fluidity with system efficiency and responsiveness.

Hardware Requirements and Performance Considerations

As with previous generational leaps, access to the full suite of DLSS 4.5 features is tiered. The crown jewel, 6x Dynamic Multi Frame Generation, will be exclusive to the upcoming GeForce RTX 50 Series "Blackwell" architecture GPUs upon its release in the spring. The enhanced Super Resolution model with the new Transformer will be more widely available, supporting RTX 2000, 3000, and 4000 series cards, though NVIDIA notes that the increased AI workload may result in a performance impact on older architectures. The RTX 4000 and 5000 series will benefit from accelerated FP8 processing in their tensor cores to handle the load. The DLSS 4.5 Super Resolution update is available immediately via the NVIDIA App's beta channel using the "DLSS Override" feature, with a full release scheduled for January 13.

G-Sync Pulsar and Ambient Adaptive Technology

Beyond rendering, NVIDIA is also enhancing the display side of the equation with G-Sync Pulsar. Designed specifically for the esports market, this technology integrates into a new class of 27-inch QHD (2560x1440) 360Hz monitors. G-Sync Pulsar is engineered to provide superior motion clarity, reducing blur and making fast-paced action easier to track—a critical advantage in competitive gaming. Furthermore, these monitors will feature Ambient Adaptive Technology, which automatically adjusts screen brightness and color temperature based on the room's lighting conditions, reducing eye strain during long gaming sessions. The first G-Sync Pulsar monitors are set to roll out starting January 7, with a starting price of USD 599 (approximately MYR 2,439).

G-Sync Pulsar Monitor Details

  • Panel Specs: 27-inch, QHD (2560 x 1440), 360Hz refresh rate.
  • Key Technology: G-Sync Pulsar for improved motion clarity.
  • Additional Feature: Ambient Adaptive Technology (auto-adjusts brightness/color).
  • Availability: Starts January 7, 2026.
  • Starting Price: USD 599 (~MYR 2,439).

Conclusion and Initial Impressions

NVIDIA's CES 2026 announcements solidify its strategy of using AI to solve key challenges in gaming performance and visual quality. DLSS 4.5's improved image reconstruction and revolutionary dynamic frame generation target the most demanding gamers, from those seeking pristine 4K path-traced visuals to competitors craving ultra-high frame rates. The exclusive nature of the top-tier MFG feature for Blackwell GPUs will undoubtedly drive interest in the next generation of hardware. While the promised reductions in input lag and visual artifacts sound impressive, the true test will come with independent analysis once the technology is in the hands of reviewers and consumers. For those attending CES in the United States, NVIDIA invites them to experience G-Sync Pulsar firsthand, suggesting it's a technology that must be seen to be fully appreciated.